This solution shows the message "Recently added question!" and the question text for each question that has been added since the reviewed attempt.
The advantage with the chosen solution is that it will work fine for the (soon to come) "Each attempt builds on the last" quiz option.
As I don't have the karma needed for updating in lang/en/, the message does not yet look quite as I described it above.
For numerical there was also a need to allow typical shortanswer responses whenever there could be answers like n/a, inf, -inf, nan etc.
Further more about numerical, there can be more than one answer alternative defined (just like for shortanswer). This is not supported by numerical.html but everywhere else. MULTIANSWER included, it is up to any taker to update numerical.html. This is more than likely to lead to overlappings between numerical ranges if more than one is defined. Think of the case where the highest grade answer ranges between 0 and 2 and the half grade answer ranges between 2 and 4. How should we grade 2? We should pick the highest grade!
set utomatically the publish field to 1.
If a question exists in DB (by category, questiontext and qtype) it isn't
duplicated.
This produce some problems restoring answes, but avoid duplicates.
Modified methods are quiz_get_answers and quiz_grade_attempt_results.
For quiz_grade_attempt_results, the switch statement has been separated out into method quiz_grade_attempt_question_result.
is shown in the titlebar (drawn with javascript).
An alert is shown at ten minutes, and zero minutes.
This doesn't prevent students from doing anything, but it serves
as a reminder and just looks cool. ;-)
The code for reviewing an existing attempt is now separate
in review.php and now has a log entry of it's own.
The overview and regrade reports are now in separate subdirectories
under the "report" directory. Each has a primary "report.php" file
which implements the report as a class.
These existing reports are very simple, but now more complex ones
can easily be written. (I am about to do one).
fullscreen is currently the only feature left out of this .. I had
trouble getting it to work consistently so I've left it out as being
more troubles than it's worth.